Wolfsister77
Knowledge Is Power
I'm not saying I want to run this but what does anyone think of this idea?
3 Mafia Goons
2 Werewolves
6 Vanilla Townies
1 Town Seer
Mafia Goon
Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
Win condition: You win when at least half of the living players are mafia, or when nothing can prevent this from happening.
Werewolf
Welcome, [Player Name]. You are a Werewolf, along with your partner, [Player Name].
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, you or your partner may perform the group nightkill.
Win condition: You win when at least half of the living players are werewolves and at least one pro-town role remains, or if you obtain full majority, or when nothing can prevent this from happening.
Vanilla Townie
Welcome, [Player Name], you are a Vanilla Townie.
Your weapon is your vote, you have no night actions.
Win condition: You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Seer
Welcome, [Player Name], you are a Town Seer.
Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf.
Win condition: You win when all threats to the town have been eliminated and there is at least one town player alive.
No way of fingering mafia aside from WIFOM? Eh....
Mafia doesn't kill so it's a way to balance it out. I found this online somewhere and I think it's been played on the main site too. I like this idea or something similar to this idea. Numbers would vary depending on number of players.
OR, I think it's about damn time we got a serial killer in one of these games. The SK would have to have some protection like bullet proof or investigative immune or something for balance.